Nautilus – Deep Sea ROVs

Nautilus – Deep Sea ROVs

We were contacted by Nautilus Ocean Exploration Trust to create renderings as part of their “Beyond the Wow” video series.

The aim of these videos is to show kids who may be a aspiring undersea explorers and scientists just what is involved to make a dive successful.This segment highlights the importance of checklists for mission success. To underscore the need for a checklist we created a simple animation showcasing the staggering number of parts in the Hercules and Argus rovers.

 

 

You can see the full spot here:

 

 

“Propelled” – creative underwater simulation

“Propelled” – creative underwater simulation

Loud Life Productions / Bank of Central Florida We recently teamed up with Loud Life Productions to assist with their "Propelled" spot for the Bank of Central Florida. This project presented some fun and interesting challenges. The majority of our responsibility was...

Altran: FCAS (Systems of Systems)

Altran: FCAS (Systems of Systems)

DPC Studio / Altran Group Altran is leading the way in European military aviation and defense. FCAS is an ambitious program to provide real time data and communication synchronization among pilots, ground forces, satellites, ships, and everything else involved in...

Bonnet Springs

Bonnet Springs

The Lunz Group We were approached by the Lunz Group and tasked with creating a short, photorealistic opening sequence for their ambitious Bonnet Springs project. As the Lunz Group is an architectural firm, they already have the expertise and tools to create 3D...

Counter Culture Lakeland

Counter Culture Lakeland

"Food Shoot" We were tasked by Counter Culture Lakeland to create a 6 second clip showcasing some of their foods. They had been having some difficulty achieving desired results with traditional photography, and due to kitchen logistics, simply making enough food for...

Headphones Material Study

Headphones Material Study

Realistic Picture Group Internal We used this material study to understand more fully photorealism as it applies to industrial design. Using some iconic headphones as reference, we recreated them from scratch as a photorealistic 3D asset, using only internet photos as...

Clock Material Study

Clock Material Study

Realistic Picture Group Internal In order to understand more fully the challenges presented by extremely complex and computationally heavy assets, we created the scene “The Hours”.   The largest challenge faced with this scene is the sheer number of both...